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The Audio Trail

Game-Based Ear Training for Audio Engineers

December 2024

Description

Designed for emerging audio engineers and production students, this game-based activity challenges learners to identify altered frequency ranges across progressively difficult levels.


The design applies Project-Based Learning principles to embed ear training in authentic, goal-oriented practice. Motivation is reinforced using the ARCS model through challenge, scoring, and immediate feedback.


The project demonstrates my ability to create skill-building tools that combine technical precision with engaging instructional design.

Example Content

Credits and Skills

End to End Design and Development, Adobe Captivate Classic, Interactive eLearning, Game Logic and Structure, Custom Audio Processing, Visual Design, Generative AI (images), Assessment Design

Supporting Media and Design Assets

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