
LA Film School Space Lab
Game Audio Training Simulator in Unreal Engine
March 2023
Description
This simulator was created for upper-level audio students learning implementation workflows for interactive media. Developed in collaboration with the Animation department, learners worked with assets in Unreal Engine to integrate original sound design into a fully playable game.
Instructional design was grounded in Project-Based Learning and Andragogical principles, supporting autonomy, creativity, and technical application. Learners completed embedded peer critiques and submitted a fully functional build as a capstone assessment.
This project reflects my ability to lead interdisciplinary, portfolio-centered instructional experiences.
Example Content
Credits and Skills
Instructional Design Leadership, Curriculum Planning, Audio Post, Unreal Engine Integration, SME Collaboration, Video Editing, Assessment Design, Student Portfolio Packaging




