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LA Film School Space Lab

Game Audio Training Simulator in Unreal Engine

March 2023

Description

This simulator was created for upper-level audio students learning implementation workflows for interactive media. Developed in collaboration with the Animation department, learners worked with assets in Unreal Engine to integrate original sound design into a fully playable game. 


Instructional design was grounded in Project-Based Learning and Andragogical principles, supporting autonomy, creativity, and technical application. Learners completed embedded peer critiques and submitted a fully functional build as a capstone assessment.


This project reflects my ability to lead interdisciplinary, portfolio-centered instructional experiences.

Example Content

Credits and Skills

Instructional Design Leadership, Curriculum Planning, Audio Post, Unreal Engine Integration, SME Collaboration, Video Editing, Assessment Design, Student Portfolio Packaging

Supporting Media and Design Assets

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